Unity bosses sold stock days before development fees announcement::Unity executives sold thousands of shares in the weeks leading up to last night’s hugely controversial announcement it …

    • Szymon@lemmy.ca
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      10 months ago

      The stock is down 5.5% today. It’s down 6% from a week ago.

      The stock is up 0.5% from a month ago, and up a whopping 32% from 6 months ago.

      It’s down 50% from five years ago.

      What I’m getting at is that this announcement has very little movement on the stock price overall. Unless these bosses were clearing out their inventory thinking this news would kill the company, its possible these sales were normal transactions.

      • gila@lemm.ee
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        10 months ago

        The financial impact of this decision is entirely speculative at this stage. Unity’s next quarterly earnings report won’t be impacted by it. The market is attempting to price in losses that haven’t yet occurred. We won’t know how it affects stock price for awhile

        • jonne@infosec.pub
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          10 months ago

          Yeah, an announcement like this is the shit wall street lives for. Short term gain but a long term harm is what they’re all about. That’s why they love layoffs as well. Doesn’t matter that it screws with company morale, short term the company makes more profit!

      • Andy@slrpnk.net
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        10 months ago

        Why would executives sell shares of their own company in any case?

        I could imagine selling a handful of shares to finance a big purchase like a house, but otherwise they shouldn’t ever be cashing out while they’re in charge. If they think they’re serving the company, they should be holding onto their shares.

        • Szymon@lemmy.ca
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          10 months ago

          The flaw is the notion that they serve the company. This is a parasitic class which serves itself above all else.

      • livingcoder@programming.dev
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        10 months ago

        “Normal transaction” after a fundamental change in how all games that use your product are financially responsible by novel, unmeasurable, and unrealistic metrics. No transaction prior to this kind of announcement is “normal” imo.

    • atzanteol@sh.itjust.works
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      10 months ago

      All trading by corporate officers is, by definition, “insider trading”.

      But as long as they did it at the appropriate times (usually windows after earnings calls iirc) and file with the SEC it’s fine.

  • mrsgreenpotato@discuss.tchncs.de
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    10 months ago

    Installed Godot yesterday and it’s starting to grow on me, I like it. Looking forward to a huge movement of studios over to Godot, which will hopefully speed up the development of Godot through further support. Is there any reliable source of data about which game engines are popular at the moment? I want to see that sweet sweet decline in Unity user base over to Godot.

    • Fisch@lemmy.ml
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      10 months ago

      I really love Godot, it’s great. I actually switched to it before I even knew what open source was simply because it’s way nicer to use.

      • mrsgreenpotato@discuss.tchncs.de
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        10 months ago

        What types of games do you develop? I just started gamedev as a hobbyist earlier this year, so I’m by no means an expert in the field. I’m not into 2D games, I very much prefer 3D. What scares me is that I don’t see that many well made 3D games in Godot out there. It’s mostly 2D. Nonetheless, the engine seems to be capable of doing about the same of what Unity offers. I hope I’ll be able to soon reach the same level of proficiency in Godot and support the growth of 3D community.

        • Fisch@lemmy.ml
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          10 months ago

          Godot 4 has brought a lot of improvements to 3D, it’s definitely a good engine for 3D games now. I also prefer 3D btw.

        • Corkyskog@sh.itjust.works
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          10 months ago

          Now I am confused what a game engine even does? I thought it was a type of rendering software, shouldn’t all of them do 3D?