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Cake day: October 22nd, 2023

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  • Paradachshund@lemmy.todaytoOglaf@discuss.online•Ductile
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    4 days ago

    It’s pretty common to do tiling textures by “offsetting” the edges into the center. Basically what was the edge is now at the center as if the image scrolled itself over. Then you draw out any of the messed up spots so it tiles. Despite best efforts sometimes subtle lines remain. Sometimes it takes multiple attempts to really break it up.
















  • I think so. It’s a lot deeper and bigger. It has some of the best environmental story telling around, and the aesthetic is a lot more refined. Myst is kind of eclectic and riven is more thought out. It really wants you to understand aspects of the place you’re in in order to solve the puzzles.

    They both have the same style of physical/mechanical feeling puzzles with no inventory, which I’ve always loved about these games.

    Myst 3 and 4 are pretty good too if you end up wanting more. Neither are on the level of the first two, but they’re good in their own ways.