(Unworthy) (2024)

Image description: A red sports car with modifications driving through an underwater tunnel. The tunnel is surrounded by clear blue water and is lined with arches that create a repeating pattern receding into the distance. A variety of colorful fish can be observed swimming around the tunnel, adding to the surreal and captivating nature of the scene.

Full Generation Parameters:

A stylized hyperrealistic digital artwork of a Mazda RX-8 racing through the dark aquarium tunnel. Incredibly high speed, paired with dynamic angle, give the image intense and epic feeling of fast motion, as the background blurs from the sheer speed of camera. Car is heavily modified with different asymmetric cyberpunk box-like devices and modifications along it's front, with visible technological attachments, tubes and wires on it's body, ultimately making it look like a badass grunge-cyberpunk street-racing vehicle. Left headlight is replaced with LED light bar. Mazda RX-8 is flying through the scratched and worn glass aquarium-tunnel located deeply underwater, with different colorful sea flora and fauna blurred above the worn glass wall in the blurry background. Water outside and car inside the tunnel are visibly separated with arched glass ceiling. The road under the vehicle is dry, but blurred with the immense speed. The color theme is mainly the contrast of crimson car and blue water with colorful life in it. Low exposure and low FOV, cinematic, zoomed shot from slightly above the car.

Negative prompt: puddles, wet asphalt, wet car, chibi, cartoonish, render, 3d, roof rack, slow, still image, angle from below, unrealistic, wet road reflections, water splashes, license plate, dof, depth of field, static photo, movie still, still background, crisp background, high FOV

Steps: 20, CFG scale: 4.5, Sampler: Euler, Seed: 1029745257, Size: 720x1270, Model: flux1-dev-Q4_1, Version: f2.0.1v1.10.1-previous-506-gd1e40361, Module 1: ae, Module 2: clip_l, Module 3: t5-v1_1-xxl-encoder-Q5_K_S, Model hash: 30b6475827, Schedule type: Beta, dynthres_enabled: True, dynthres_cfg_mode: Half Cosine Up, Beta schedule beta: 0.6, dynthres_sched_val: 1, Beta schedule alpha: 0.6, Distilled CFG Scale: 3.5,

dynthres_mimic_mode: Half Cosine Up, dynthres_mimic_scale: 1, Diffusion in Low Bits: Automatic (fp16 LoRA), dynthres_cfg_scale_min: 0, dynthres_interpolate_phi: 0.8, dynthres_mimic_scale_min: 0, dynthres_scaling_startpoint: MEAN, dynthres_variability_measure: AD, dynthres_threshold_percentile: 1, dynthres_separate_feature_channels: enable

  • lnxtx
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    7 days ago

    How many days will come to the first accident after opening? 😅

    Cool idea, but impossible IRL.