The exact quote:

It is important to us, and we’ve tried to be really clear, we are not doing the yearly cadence. We’re not going to do a bump every year. There’s no reason to do that. And, honestly, from our perspective, that’s kind of not really fair to your customers to come out with something so soon that’s only incrementally better. So we really do want to wait for a generational leap in compute without sacrificing battery life before we ship the real second generation of Steam Deck. But it is something that we’re excited about and we’re working on.

  • helenslunch
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    2 hours ago

    You may not have been but I am. Valve is already working on ARM support.

    MSI Claw showed quite abysmal performance

    It also didn’t have the new Lunar Lake chips.

    • foggenbooty@lemmy.world
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      53 minutes ago

      I think you need to take a step back and ask if ARM makes sense if you’re translating x86 instructions 100% of the time. Unless you’re hoping people will develop new games for ARM and you won’t use your SD to play existing titles much, but that seems like a 180° shift to me.

      • helenslunch
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        5 minutes ago

        I honestly don’t know. No one does. Valve is working on it. We have no idea of the current state of their progress. Likely rudimentary. I was commenting purely on the efficiency.