nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoCyberpunk 2077 team morale took "significant hit" following release, developer sayswww.eurogamer.netexternal-linkmessage-square116fedilinkarrow-up1321arrow-down115
arrow-up1306arrow-down1external-linkCyberpunk 2077 team morale took "significant hit" following release, developer sayswww.eurogamer.netnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square116fedilink
minus-squareEmpricornlinkfedilinkEnglisharrow-up84arrow-down3·1 year agoCrunch Time and overwork, only to rush out a buggy mess that was almost universally panned. To be fair, this wasn’t the workers’ faults, but I can imagine that plus the backlash took its toll…
minus-squareGeneralEmergency@lemmy.worldlinkfedilinkEnglisharrow-up22arrow-down2·1 year ago8 plus years of development. And a story completely rewritten to shoehorn in a meme celebrity. This game had disaster written all over it.
minus-squareChailles@lemmy.worldlinkfedilinkEnglisharrow-up2·1 year agoHonestly, I think I would have liked the game a lot more if it had just let us fall and rise in status instead of montaging that part.
minus-squaresteeznson@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down2·1 year agoI hated Keanu by the end of this game and I went into it as someone who liked his movies
Crunch Time and overwork, only to rush out a buggy mess that was almost universally panned.
To be fair, this wasn’t the workers’ faults, but I can imagine that plus the backlash took its toll…
8 plus years of development. And a story completely rewritten to shoehorn in a meme celebrity.
This game had disaster written all over it.
Honestly, I think I would have liked the game a lot more if it had just let us fall and rise in status instead of montaging that part.
I hated Keanu by the end of this game and I went into it as someone who liked his movies