Not sure if what I’m looking for exists, but thought I’d ask.

I like the boss fights of games like sekiro and and dark souls but I always end up getting bored of them before getting particularly far for one reason or another

I’m not a huge fan of the grungey art style most souls likes seem to adopt, and I often find myself wandering around not really knowing where I’m going, what I’m doing, or why I’m doing it

Really loved the Nier series. The combat in that makes you feel like a badass, whereas souls likes tend to make your character look like a regular guy with a sword (which I get is the point but not what I tend to look for)

Also like the visual style of black desert, the combat feels pretty good and looks very cool though I’m not a fan of all the micro transactions and pay to win (more or less the same goes for Warframe, at least when I played it years ago)

Does anyone know of any games that might scratch that itch, don’t necessarily have to be souls likes as long as they look good and have challenging boss fights

  • KrokanteBamischijf
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    3 months ago

    Just to be clear, Monster Hunter is 60% boss rush, 30% resource management and 10% gear progression.

    Compared to Souls gameplay, Monster Hunter is more grindy and mission-based and you’re always pointed at the next big thing. Beat a monster, collect materials, craft weapons and armour, repeat ad nauseam. And do everything all over again when you hit High Rank.

    Don’t go into Monster Hunter expecting a Souls game, it’s a different experience.

    That said, I absolutely love the Monster Hunter series and have probably sunk over 800 hours into different entries combined. Definitely give them a go! And if you do, keep in mind that the newer games have some handholding QoL features not found in older games, so keep that in mind when you decide in which order you might want to experience the games.