Sibbo@sopuli.xyz to Factorio@lemmy.worldEnglish · 9 months agoFriday Facts #396 - Sound improvements in 2.0 | Factoriofactorio.comexternal-linkmessage-square3fedilinkarrow-up133arrow-down10cross-posted to: games@sh.itjust.worksfactorio@lemmit.onlineautomation_games@feddit.de
arrow-up133arrow-down1external-linkFriday Facts #396 - Sound improvements in 2.0 | Factoriofactorio.comSibbo@sopuli.xyz to Factorio@lemmy.worldEnglish · 9 months agomessage-square3fedilinkcross-posted to: games@sh.itjust.worksfactorio@lemmit.onlineautomation_games@feddit.de
minus-squareCanadianCorhen@lemmy.calinkfedilinkEnglisharrow-up6·9 months agosounds like some needed, if minor improvements. Love the syncing of audio to speed! How does everyone feel about the new bird songs… and lack of them after we pillage the forests?
minus-squareDeestan@lemmy.worldlinkfedilinkEnglisharrow-up4·9 months agoI might have to make small nature reserves
minus-squareDrigo@sopuli.xyzlinkfedilinkEnglisharrow-up1·9 months agoI hope the video just showcased all the different sounds. And not the actual amount of “animal”/other nosies there is all the time
sounds like some needed, if minor improvements. Love the syncing of audio to speed!
How does everyone feel about the new bird songs… and lack of them after we pillage the forests?
I might have to make small nature reserves
I hope the video just showcased all the different sounds. And not the actual amount of “animal”/other nosies there is all the time