todd NOOOOO

HE CAN’T KEEP GETTING AWAY WITH IT

In my defense I picked up a cheap used VR headset and playing Skyrim in VR and holding all the sparkly spells in your hands is genuinely a pretty novel and magical experience

  • Kuori [she/her]@hexbear.net
    link
    fedilink
    English
    arrow-up
    0
    ·
    8 months ago

    what is the hold this game has on people? i’m not judging or anything, i’ve spent an unconscionable amount of time playing MMOs, but i just don’t get the skyrim appeal

    • laziestflagellant [they/them]@hexbear.netOP
      link
      fedilink
      English
      arrow-up
      0
      ·
      edit-2
      8 months ago

      As a dedicated modder, the appeal to me is probably different than a casual player, but I enjoy the thrill of the chase (making a ‘perfect’, beautiful and feature rich modpack) as well as every few years that I come back to the Skyrim mod scene, there’s always some kind of really cool advancement that has released, like the functioning Seasons system, or the base object swapper and Spell perk item distributor, that can make your game even MORE beautiful and feature rich.

      But uhh… someone who actually plays the game instead of modding it probably likes the open world and how there’s generally always a series of sidequests and locations you didn’t find on your last playthrough

      • Kuori [she/her]@hexbear.net
        link
        fedilink
        English
        arrow-up
        0
        ·
        edit-2
        8 months ago

        i’m also a little modding goblin so i totally get you on that angle, i even get the appeal of other bethesda games (i am a new vegas girlie, as is trans tradition), i just don’t understand why people are still so drawn to skyrim of all games, i guess. it just feels like a very generic open world fantasy game. i had the same issue with oblivion, thinking on it.

        idk, sorry, i’m not trying to shit on your good time or anything. i’m glad you’re enjoying yourself! i’ve always just kinda bounced off the non-NV bethesda offerings and i occasionally find myself wondering what i’m not seeing that leads people to love them (mostly skyrim) so much. thanks for taking a stab at explaining!

        • Dolores [love/loves]@hexbear.net
          link
          fedilink
          English
          arrow-up
          1
          ·
          8 months ago

          a major characteristic that makes it a perennial draw is imo that its so generic and mid. plus the technical side that it Just Works better than oblivion.

          in a an actually good game completely altering core systems and questlines would actually risk you losing something—incidentally FNV has a lot less of this, and expansion-style is the main way stuff got added, since the original stuff is good. but with Skyrim? there’s overhauls for every questline and mechanic, because the base was so barebones. ive played like 6 different experiences doing the Magic School in Skyrim with different mechanics & progressions.