somefool@beehaw.org to Gaming@beehaw.orgEnglish · 1 year ago50 Years of Text Games parses the rich history of a foundational genrearstechnica.comexternal-linkmessage-square8fedilinkarrow-up124arrow-down10cross-posted to: hackernews@derp.footechnews@radiation.partyinteractive_fiction@lemmy.mltechnology@lemmy.world
arrow-up124arrow-down1external-link50 Years of Text Games parses the rich history of a foundational genrearstechnica.comsomefool@beehaw.org to Gaming@beehaw.orgEnglish · 1 year agomessage-square8fedilinkcross-posted to: hackernews@derp.footechnews@radiation.partyinteractive_fiction@lemmy.mltechnology@lemmy.world
minus-squarePhroon@beehaw.orglinkfedilinkEnglisharrow-up3·edit-21 year agoUniversal Paperclips, mentioned in the book, is a journey. What starts as a clicker game turns into so much more. It’s a free browser game, but in that old-time sense of freeware.
minus-squaresomefool@beehaw.orgOPlinkfedilinkEnglisharrow-up1·1 year ago… This better not be a trap. *starts clickling*
Universal Paperclips, mentioned in the book, is a journey. What starts as a clicker game turns into so much more. It’s a free browser game, but in that old-time sense of freeware.
… This better not be a trap. *starts clickling*