This kind of talk always reminds me of Josh Strife. If memory serves, if what you’re doing in the game in the first few hours isn’t fun or entertaining, it’s unlikely that it’ll be after 100 hours, because it’s very likely that you’ll keep repeating the same activities for all those hours and beyond. What usually happens is that you just get used to it, plus sunk cost fallacy gets stronger the longer you play.
This kind of talk always reminds me of Josh Strife. If memory serves, if what you’re doing in the game in the first few hours isn’t fun or entertaining, it’s unlikely that it’ll be after 100 hours, because it’s very likely that you’ll keep repeating the same activities for all those hours and beyond. What usually happens is that you just get used to it, plus sunk cost fallacy gets stronger the longer you play.
I also love that video.