• ezchili@iusearchlinux.fyi
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    3 months ago

    And they can react to in-game state as well

    If every action produces logs and the logs are given to every npc along with some flags, suddenly,

    Just punched a guard? That goes in the context

    Player is rich? That’s in the context

    Wearing mage clothes? Context

    It’s a cool way to increase immersion for not much effort without breaking anything in a traditional game