This mollusc monster is a lot bigger than what I usually paint, and it took me forever to finish it. I’m really happy with how it turned out. Would love to hear what you think.

    • Foon@beehaw.orgOP
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      1 year ago

      It is, yes! From Oathsworn: Into the Deepwood. When we got it and it came with such epic minis (and you reveal a new one every game), we decided we wouldn’t play with grey plastic anymore. So now in between each of the games we have to paint a new monster!

      • Sentenial@beehaw.org
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        1 year ago

        First time hearing about this game and it seems really cool. Too bad it doesn’t seem so be on sale anywhere.

        • Foon@beehaw.orgOP
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          1 year ago

          It is a really cool game, yeah. The minis are great, but more importantly, the gameplay is really good! It has a lot of tactical gameplay without being overly complicated.

          I believe they’re doing a second printing now which is fulfilling via a kickstarter, it’s been a challenging one to get. But it’s super well received everywhere so I hope it ends up in regular shops some time too.

  • thgs@beehaw.org
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    1 year ago

    This captures exactly my inner feeling regarding the fact that no fedi servers implement the C2S api … (I just realised)

    But really, this is very well done, thanks for sharing

      • thgs@beehaw.org
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        1 year ago

        It’s the ActivityPub API (client to server) where clients supposed to interface with so that you could have one client, for all fedi. But turns out server implementations (Lemmy, mastodon etc) find it not so well designed or performant or adequate (or idk what else) so instead they implement their own client APIs, effectively making clients being specific to the server rather than interoperable (one client that could understand all servers). It’s reasonable though, it’s just … I thought… that this was already done and established… but well…