• EelBolshevikism [none/use name]@hexbear.net
    link
    fedilink
    English
    arrow-up
    9
    ·
    2 months ago

    No, having a purely “eeeevillll” faction in your post-post apocalypse sci-fi is a liberal power fantasy about “hooman-nature.”

    no, its a way to lampoon fascism by showing how comically evil it is. and is especially effective in post-apocalyptic settings because fascists love talking about how everyone else would be “too weak” in that sort of situation.

    • hello_hello [they/them, comrade/them]@hexbear.net
      link
      fedilink
      English
      arrow-up
      5
      ·
      edit-2
      2 months ago

      I find that a weak justification for shallow writing. Like the writers couldn’t think of a system beyond liberal democracy so they imagine a group that does genocide and slavery and think that’s clever. Or just a capitalist with a soulless machine army.

      Caeser legion type factions only work in post Apocalypse settings (like the super mutants in Fallout 1 who were better written because the goal of that game was to survive in a wasteland not meant for humans) but New Vegas styles itself as a post-post apocalypse narrative about imperialism so groups like the legion are borderline harmful. There were plans to more fully flesh out the faction by being able to go to their settlements so I think there’s a possibility that the caricature of fascism that liberals dream about wasn’t going to be in the final game.

      • EelBolshevikism [none/use name]@hexbear.net
        link
        fedilink
        English
        arrow-up
        6
        ·
        2 months ago

        I mean, yeah, It’s lazy writing when there’s no other alternatives so it’s portrayed as the only option other than liberal “democracy”, but if it was a setting that also had actually good factions like anarchist or communist groups, it would be a reasonable writing decision