Is it a fun playthrough

    • lorty@lemmygrad.ml
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      9 days ago

      The change I feel is mostly for balance. Since PvP only cared about your level pyromancies were freat for twinking. Also you didn’t really have a way to gate how strong a pyromancer could be at any point of the game since the flame required souls and nothing else to upgrade.

      • peppersky [he/him, any]@hexbear.net
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        9 days ago

        yeah except of course that dark souls 2 pvp didn’t care about levels but instead soul memory and the change from pyromancy to “just another school of magic” happened in dark souls 2, making the decision a completely nonsensical one