How was it? What can you recommend? Or not?

  • lolzy@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    ·
    edit-2
    11 months ago

    5 players this week, so we brought out Hansa Teutonica. Don’t think I have anything to say about this game that hasn’t been said before: it’s visually drab, but mechanically great. One of our players hoarded routes to gain extra actions per turn, so we were expecting a runaway lead from him, but he was second by a clear margin (and I was only a smidge behind him)!

    Board-game agacent, I’m putting together a gang for a local Necromunda campaign starting next week. I’ve played a couple of games with a friend, so I’m looking forwards to getting more skirmishes in!

    Last week saw delivery of my Mothership TTRPG pdfs, which coincided quite nicely with the physical fulfillment of Hull Breach, an anthology for Mothership. Both are wonderfully presented and give just enough information for the GM to run wild with the toys in the sandbox.

    • Allenthar@lemmy.world
      link
      fedilink
      English
      arrow-up
      3
      ·
      11 months ago

      The best strategy in Hansa is usually whichever one people aren’t blocking you from :)

      • lolzy@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        11 months ago

        Can’t disagree! I ended up occupying the entire centre of the board and amassing a large network of points at the end that kept me in running with Action Man.