Thanks to a Guardian interview we know that Miyazaki views Elden Ring as "the limit" for FromSoftware and that they're focusing on smaller projects in future.
The world is jam packed full of new and interesting. It quite possibly has more new and interesting than any other game ever made.
Enemies similar to previous enemies you’ve encountered but with different twists and in different situations are part of enemy design. It’s supposed to happen. It’s what real worlds look like.
If you don’t like open world period, fine, but there’s a reason it’s by far the most successful game they’ve ever made, and it’s because nothing matches the feel of open world done right, and they did it right.
The world is jam packed full of new and interesting. It quite possibly has more new and interesting than any other game ever made.
Enemies similar to previous enemies you’ve encountered but with different twists and in different situations are part of enemy design. It’s supposed to happen. It’s what real worlds look like.
If you don’t like open world period, fine, but there’s a reason it’s by far the most successful game they’ve ever made, and it’s because nothing matches the feel of open world done right, and they did it right.