Yuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 months agoOP in that post is a coward pro-Enclave guy who doesn't want to accept the fact that Fallout is anti-capitalist.hexbear.netimagemessage-square48fedilinkarrow-up1116arrow-down10
arrow-up1116arrow-down1imageOP in that post is a coward pro-Enclave guy who doesn't want to accept the fact that Fallout is anti-capitalist.hexbear.netYuritopiaposadism [none/use name]@hexbear.net to games@hexbear.netEnglish · 2 months agomessage-square48fedilink
minus-squareUlyssesT [he/him]@hexbear.netlinkfedilinkEnglisharrow-up2·2 months agoI feel the same way. FO2 really had a “aren’t we cool dudes” Gen X edgelord vibe, the same one that infested a lot of games of its time.
minus-squareashinadash [she/her]@hexbear.netlinkfedilinkEnglisharrow-up2·2 months agoInterplay was sadly heading that way in its entirety back then… Brotherhood of Steel on PS2/Xbox upholds this thought.
minus-squareUlyssesT [he/him]@hexbear.netlinkfedilinkEnglisharrow-up3·2 months agoWhen Fallout 76 came out and the deep horror I felt when visiting The Glow in FO1 was completely bleached out in favor of “NUKE THE MAP FOR LE EPIC LOOT DROPS”
I feel the same way. FO2 really had a “aren’t we cool dudes” Gen X edgelord vibe, the same one that infested a lot of games of its time.
Interplay was sadly heading that way in its entirety back then… Brotherhood of Steel on PS2/Xbox upholds this thought.
When Fallout 76 came out and the deep horror I felt when visiting The Glow in FO1 was completely bleached out in favor of “NUKE THE MAP FOR LE EPIC LOOT DROPS”