I watched the entire video, but I timestamped the link to where I believe it matters most for any comrade that ever liked Star Trek, liberal idealistic and quasi-militaristic flaws and all, and would like to see a succinct and thorough summary of what they might have already felt, may have already inductively collected for themselves, but got it drowned out by “well the TNG gang got together by the end of Picard Season 3 so just enjoy it like a popcorn movie, 4/5” or even worse brainworms like “section 31 is based and it’s just cold hard reality that such an agency would have to exist for the Federation to exist, just like in based Deep Space 9 which was totally about wars and genocidal biowarfare plots and how cool and necessary they are.”
The Trek fandom site in the Lemmyverse is loaded with insufferable liberal/libertarian and a fair amount of Thermian Arguments that justify anything that was presented on screen as not only good, but necessary if they were done by protagonist characters, and not just the flaws, weaknesses, and (for lack of a better term) sins of characters that weren’t intended to be infallible, let alone blindly emulated, no matter how cool it was when Sisko punched Q or whatever.
TL;DR: I hope comrades find value in this concluding section of a much larger video, or maybe even watch the whole thing, which I also think is worthwhile. Also, I fucking despise Section 31 apologists because they make the Lemmyverse’s Trek site unbearable for me. If Kurtzman gets his way (especially with that Section 31 series he keeps jerking off about), Trek will become increasingly murderfucky gory edgy black ops obsessed bootlicking schlock with a vague and redundant nostalgia flavor.
Oh shit that universal monsters… universe thing! I forgot about the bad tom cruise mummy movie.
It’s in gaming, too. “There’s no wrong way to play if you’re having fun!” Yes their fucking is! It’s a game. Games by definition have rules. If you’re not playing according to the rules in good faith in a multiplayer game you’re fucking over the other players. If you’re doing it to yourself in a single player game you’re ruining your own fun. A game without rules is either you cheating, or imaginative play. Neither is a proper game. It’s fine to cheat in sp games if you want, but people keep bringing this up as a justiication for demanding changes in the way sp and coop games are designed, implemented, and maintained and once you peekl back through the layers of people arguing about things they don’t understand - difficulty systems, artist intent, the relationship between player and dm, there’s a startling number of people who just fundamentally do not understand what “play” is. Like not playing games, or not being able to explain the different between play behavior and a game, they don’t know how to play because of the monetized restricted entertainment hell we’re all trapped in. They don’t know how to have fun. They can’t engage with a toy it it doesn’t have skinner box systems and victory condtions, nor can they even in theory recognize why a game might place rules and restrictions on the player. Like somehow the inborn human ability to play, imagine, and experience fun has been destroyed in a big chunk of the population and all that’s left is skinner box dopamine chases.
Almost without exception, when I saw “it’s just a game” during an online game, it was a justification for being an asshole, a bigot, or a bigoted asshole. It was the gospel of militant apathy, where the worst crime is caring about anything at all. It was hypocritical, of course: most of those assholes would get really mad if you used “unskilled” weapons in an online shooter, or if your team used strategies that were considered badwrongfun, or gods forbid someone is found out to be gay or feeemale, or worst of all, traaaaaaaaaaaaans. No longer just a game; shit gets real for them then
Treatbrains that bully “defaults” in Fortnite come to mind there. I’ve been around kids in school that did exactly that toward other kids, offline, tormenting them for being “defaults.” Teenage enforcers of monetization.
I see this in the “canon” obsessed lore humpers of most major fiction settings. Until and unless someone on a movie screen says it out loud, it can’t happen, stop talking about it, stop finding your niche in what is already fiction. I think there’s some symptomatic issue there where they can’t imagine themselves in the setting unless they are directly “canon” themselves. Most glaring example are the “Kirito Starks” of Final Fantasy XIV where they slap on what they can on “canon” character names, mix them up until the game accepts the entry, then lurk in Ul’dah chat channel raging about how much they hate trans people (while often playing female characters “because I want to look at this ass all day” as they often say)
That’s awful. We had pressure to have cool clothes and spending money back in the day, but not pressure to buy mtx. : p the most pressure i had to look cool in games was from the ultima online bank squatter crowd and most people would give you