Which is a shame. This is an untapped skill in games! I recall sniping in Metal Gear Solid had a steadiness mechanic. It used analog and rumble. You could even pop some diazepam to slow down your muscle twitching, as well as press a button to hold your breath! Very cool mechanics that other games don’t bother with!
Which is a shame. This is an untapped skill in games! I recall sniping in Metal Gear Solid had a steadiness mechanic. It used analog and rumble. You could even pop some diazepam to slow down your muscle twitching, as well as press a button to hold your breath! Very cool mechanics that other games don’t bother with!