I bet you could streamline it for a proper LSD: Dream Emulator experience by having an actual game engine do the heavy lifting while a super lightweight generative model makes uncanny changes to textures, models, and animations while you play.
There has to be a way to pipe image frames into a music viz like Milkdrop. Replace the waveform with the output of the game engine but keep all the trippy distortion effects.
I bet you could streamline it for a proper LSD: Dream Emulator experience by having an actual game engine do the heavy lifting while a super lightweight generative model makes uncanny changes to textures, models, and animations while you play.
There has to be a way to pipe image frames into a music viz like Milkdrop. Replace the waveform with the output of the game engine but keep all the trippy distortion effects.