🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 21 hours agoAnon questions physicssh.itjust.worksimagemessage-square53fedilinkarrow-up1426arrow-down121
arrow-up1405arrow-down1imageAnon questions physicssh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 21 hours agomessage-square53fedilink
minus-squareRegalPotoo@lemmy.worldlinkfedilinkEnglisharrow-up49·20 hours agoAlso diffusion and vapor pressure and latent heat - reality is messy
minus-squarethefartographer@lemm.eelinkfedilinkarrow-up21·20 hours agoSomeone needs to clean up this fucking sim, the rules make no sense
minus-squaretaiyang@lemmy.worldlinkfedilinkarrow-up21·20 hours agoSpaghetti code, unfortunately. Apt, given we boil salted water to cook spaghetti.
minus-squareAceticon@lemmy.worldlinkfedilinkarrow-up2·13 hours agoClearly most of the development went into highly detailed graphics so some compromises had to be made on simulation rules and gameplay.
minus-squareRegalPotoo@lemmy.worldlinkfedilinkEnglisharrow-up3·16 hours agoThis game has far too many mechanics. The dev team should prune it back to the essentials and focus on polish rather than getting over ambitious and not executing anything well
Also diffusion and vapor pressure and latent heat - reality is messy
deleted by creator
Someone needs to clean up this fucking sim, the rules make no sense
Spaghetti code, unfortunately. Apt, given we boil salted water to cook spaghetti.
Clearly most of the development went into highly detailed graphics so some compromises had to be made on simulation rules and gameplay.
This game has far too many mechanics. The dev team should prune it back to the essentials and focus on polish rather than getting over ambitious and not executing anything well