After breakthrough Gamescom meeting with Phil Spencer.

    • Stovetop@lemmy.world
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      11 months ago

      The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S. But the two versions are expected to have the same features/compatibility.

      Dropping splitscreen support for just the Series S but keeping it on the Series X seems like it might run afoul of Microsoft’s policy in that regard, but I think Microsoft is likely to let it slide given the embarrassment of not having what is likely to be the most popular game of the year on their console at all otherwise.

      • givesomefucks@lemmy.world
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        11 months ago

        You act like Larian said fuck it and made this call…

        Microsoft had to be the ones to say this was cool

        • Mongostein@lemmy.ca
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          11 months ago

          I didn’t read it that way. Of course Microsoft made the call to let it happen, but they may have stuck to their guns if this weren’t the biggest game of the year.

      • conciselyverbose@kbin.social
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        11 months ago

        The original idea mandated by Microsoft was that Xbox games need to support Series S as baseline, and then the Series X version would just be prettier/faster than Series S.

        If they wanted that they needed to offer CPU parity.

        This is the right call.

    • CaptPretentious@lemmy.world
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      11 months ago

      It is.
      CPU is only about 200Mhz slower

      • Series X: 3.8 GHz, 3.6 GHz with SMT
      • Series S: 3.6 GHz, 3.4 GHz with SMT

      But there’s much less RAM to work with and it’s slower by a LARGE margin

      • Series X: 10 GB/320-bit & 6 GB/192-bit (16 GB total)
      • Series S: 8 GB/128-bit & 2 GB/32-bit (10 GB total)

      And the GPU used in the S is less than half the power

      • Series X: 52 CUs @ 1.825 GHz, 12.16 TFLOPS
      • Series S: 20 CUs @ 1.565 GHz, 4.01 TFLOPS

      So it’s not just a little weaker, in 2 of the 3 areas (CPU/Memory/GPU) it’s massively cut down.