The cracks, they don’t remove our protection. The cracks still have all our code in and all our code is executed. There is even more code on top of the cracked code - that is executing on top of our code, and causing even more stuff to be executed. So there is technically no way that the cracked version is faster than the uncracked version. That’s simply a technical fact.
Going by that logic, there’s simply no way that Denuvo does not hinder performance.
The only positive thing is that they are SUCH GREEDY FUCKS that companies often patch out the protection after release to stop paying them.
God, hard to read more than half of it, this guy’s a total idiot. He really thinks he sells a solution, fucking wake up off that dream. It was nice, you enjoyed it, now wake up, go do something else, or just take the money and retire, idk, idc.
Fuck DRM, what a shitty way of screwing up content.
RPS: The study you mention showed that having Denuvo software improves revenues at launch, but also showed that a certain point after release - I think it was around three months - it evens out. Do you think publishers should have a policy of eventually removing Denuvo and making that clear to players in their marketing?
Andreas Ullmann: That’s the only point of the study where I’m not totally agreeing.
Well, who would have thunk!
As a gamer, I know that gamers don’t actually know a fucking thing except how to play games.
I don’t care what he says, I will never buy a game with Denuvo.
Same for me. Denvo killed me enjoyment of monster hunter world. Locked me out of the game when I tried playing it after a long break from the game. Being told I have to wait 24 hours before attempting to play a game I paid for was a quick way to get me to not want to buy any denuvo game.
It’s really a shame, because I was super excited for MH:Wilds, but the confirmation that it will include Denuvo killed my enthusiasm completely.
That’s ridiculous, I really hope developers avoid it as the plague more and more.