porotoman99@lemmy.world to Factorio@lemmy.worldEnglish · 9 days agoMy first ship capable of traveling to and from Vulcanuslemmy.worldimagemessage-square12fedilinkarrow-up195arrow-down10file-text
arrow-up195arrow-down1imageMy first ship capable of traveling to and from Vulcanuslemmy.worldporotoman99@lemmy.world to Factorio@lemmy.worldEnglish · 9 days agomessage-square12fedilinkfile-text
minus-squareRustyNova@lemmy.worldlinkfedilinkEnglisharrow-up5·7 days agoYou guys are automating ammo? That’ll make more sense than shipping 500 a trip from nauvis…
minus-squareporotoman99@lemmy.worldOPlinkfedilinkEnglisharrow-up5·7 days agoEven with the ammo production, it can barely keep up. If the trip was any longer, the ship probably wouldn’t survive.
minus-squareStarfighter@discuss.tchncs.delinkfedilinkEnglisharrow-up5·7 days agoAfter filling up the turrets I start storing a couple of stacks of ammo in the ships inventory. Dumping that into the distribution system during flight makes things a little easier.
minus-squareRustyNova@lemmy.worldlinkfedilinkEnglisharrow-up4·7 days agoMy v3 model dumps into the cargo to make a buffer. I suggest adding some condition before you can go to check whoever there’s enough ammo to go. And add solar panels if you’re going to Fulgura. I’m at least 50% panel…
You guys are automating ammo? That’ll make more sense than shipping 500 a trip from nauvis…
Even with the ammo production, it can barely keep up. If the trip was any longer, the ship probably wouldn’t survive.
After filling up the turrets I start storing a couple of stacks of ammo in the ships inventory. Dumping that into the distribution system during flight makes things a little easier.
My v3 model dumps into the cargo to make a buffer. I suggest adding some condition before you can go to check whoever there’s enough ammo to go.
And add solar panels if you’re going to Fulgura. I’m at least 50% panel…