One recent problem is that the current latest driver is not compatible with Starfield. This is a common occurrence even on windows, and is why Nvidia and AMD regularly release “game ready” drivers before a major game launch. On Windows, Starfield crashed with the latest AMD driver for the same reason.
DX12 and Vulkan were supposed to fix all that, but apparently not.
DX12 and Vulkan were supposed to fix all that, but apparently not.