Kinda sad that I’ll have to give up my current Sokoto game to get the new features and stuff, but I guess it’s unavoidable. I’m pretty excited for custom units, though. What do you guys think?

  • StalinIsMaiWaifu@lemmygrad.ml
    link
    fedilink
    arrow-up
    7
    ·
    10 months ago

    In theory? I like it, it was a bit weird that base had completely uniform regiments and by the end of the game you would be completely motorized. In practice so far in the beta (alpha) Im annoyed you have to go into the military tab in order to build more (also not sure where they moved mobilize conscripts to), they also better add more tool tips, its hard to tell what the ratio of inf/cav/arty actually does

  • WhatWouldKarlDo@lemmygrad.ml
    link
    fedilink
    arrow-up
    2
    ·
    10 months ago

    I loved what I read about it, but I’ve admittedly not actually played it yet. The alpha version looked a little too broken to be fun.

    I’m probably most enthused about the naval changes (military wise). The old system is completely indecipherable, and I’m not sure if it’s broken or I just don’t understand what’s happening. It seems impossible to protect your convoys.

    Land combat formations seem much more sensible as well, although I didn’t have severe problems with the old system. It should make it much easier to phase in new technology and maintain non-uniform unit types.