I personally love the whip because castlevania.
Mage staff. Clearing an entire room with a couple of zaps is satisfying af
The greataxe (is that her name?), because I feel very Gimli with her.
Scimitar, fast and stronger than all tier 3 weapons.
Sai is faster, but it does like half damage as a result, meanwhile the scimitar does almost full damage and you can augment it for speed without sacrificing much damage
I like the higher damage melee weapons even if the range is lower. I need to do melee damage to regain health, the rest gets done with staff and wands
I suppose this is more of a “what’s my favorite weapon enchantment” answer, but:
The Spirit Bow with the Projection enchantment; you can shoot through walls, doors, and enemies, so you can:
- get a head start on defeating enemies before they even get to you;
- defeat enchanted statues without having to do battle;
- use one enemy as a shield to defeat another (e.g., shoot past a snake to defeat the crab behind it)
- Defeat larger or shoot-and-run enemies on the other side of a doorway, while they can’t get to you.
In ARranged PD, it would have to be the Eldritch enchantment that makes enemies turn tail and run.
Eldritch suck when your build is purely on melee. But for range it’s great.
Glaive everytime, for every character except mage.
I may try something else… but then glaive!
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The bleed does enough damage to kill things? How high of a level does it need to be?
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