@LMAO is flooding the site with random communities because they’re salty about being banned for claiming too many community names. They claim they’re trying to “fuck your entire site up” but I imagine it’s a relatively quick fix to delete all the communities they’re creating, LMAO.
Bad idea.
I’m making a bunch of communities myself, but mostly to see which communities stick or don’t stick. 3 is too low a number. Like ~10 or ~20 is probably reasonable.
Not that I plan to truly own 20 communities. But I need to create 20 communities just to find 2 good communities with enough followers.
So cap communities created per month, and have a global cap on communities modded?
I dunno, honey-potting is a better idea IMO.
Let them make a billion communities. Makes it easier to catch-and-purge later. You’d rather have these accounts waste a whole bunch of their own time that can be automatically detected and dealt with.
They could probably just write a script to generate countless communities in no time. I think there should be some sort of validation.
Why does one need several “test” which communities stick at the same time? Imo, surely a month to test three-five communities is exactly the kind of usage you would be looking for whereas opening more than that just splits the user base and defeats the purpose of testing (not to mention the potential ill-effects on the instance owners as are described in this thread)
I have a lot more than just 3 interests, and many more than a few ways of making a community-name for those interests.
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