• raubarno@lemmy.ml
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    1 year ago

    Rust v3: “It’s three hours and I’m still compiling dependencies”

    EDIT: Also, “What does Option[Arc[Mutex[BTreeMap[String, Box[RefCell[Box[amp mut F>>>>>>> where F : Fn(T) -> U in your essay mean?” (srry, I didn’t come up with a better obscure data type, it’s probably gibberish)

    EDIT2: Lemmy deletes ‘less than’ sign for some damn reason (time to build Lemmy at home?)

    • eestileib@sh.itjust.works
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      1 year ago

      My friend partially explained how the build safety system worked for Rust and my first reaction was “holy shit the link stage must take a century”.

      “Yes.”

    • kattenluik
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      1 year ago

      I don’t think you should criticize a language that you clearly have not even learnt the syntax of. Dependencies are also a one-time compile and linking just your own program or library does not take very long, and if you’ve ever worked with C languages it’s all the same.

      Just because you don’t know how to read a languages syntax doesn’t mean it’s bad, it’s just like how you have to learn anything else. Rust is quite self-explanatory afterwards.

      • raubarno@lemmy.ml
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        1 year ago

        I do write Rust projects

        EDIT: Well, it depends. If you statically compile everything with C build systems, in that sense, the speed should not differ from generic cargo workload. Although, in most cases, projects written in C are dynamically linked due to several reasons, one of which is code speed. In practice, even huge projects written in C (30k to 10k LOC) build quicker than C++ or Rust.

        I’m not pooping on generics, either. Generics is a saviour for correctness and performance. Yet, I want to point out the type creep is still a thing, even though there’s little we can do about it.

        Anyways, this thread should be better interpreted with humor, instead of technical accuracy.

        • kattenluik
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          1 year ago

          Fair, I just don’t like it even when it’s humorous as it still speaks of a language in a bad way.

          Also, if you use a Unix system to build your projects I can recommend you check out Mold if you haven’t yet as it speeds up the linking significantly.