a situation where your character would get killed for a bad dialogue choice.
I think this is a ridiculous thing to criticize too. Dialogue is important in a game like this and it has (sometimes lethal) consequences.
Imagine if this argument were applied to combat. It turns out that it is impossible to beat some encounters by role-playing a loner wizard who refuses to cast spells. Nobody in their right mind would actually believe that is a valid criticism.
I absolutely agree. It’d be like if in RDR2 the “rob dialogue” was criticized for enacting combat. That said I haven’t played BG3 so I can’t know exactly what they were talking about or how it feels unfair.
I think this is a ridiculous thing to criticize too. Dialogue is important in a game like this and it has (sometimes lethal) consequences.
Imagine if this argument were applied to combat. It turns out that it is impossible to beat some encounters by role-playing a loner wizard who refuses to cast spells. Nobody in their right mind would actually believe that is a valid criticism.
I absolutely agree. It’d be like if in RDR2 the “rob dialogue” was criticized for enacting combat. That said I haven’t played BG3 so I can’t know exactly what they were talking about or how it feels unfair.
There’s one point where you can deliberately make out with a brain-eating monster.
There’s another where a strict and cruel god-like being demands you hand over something very important to them.
These situations honestly should lead to death if you push it.