cross-posted from: https://feddit.de/post/1305653

I used to host minecraft at a gameserver hosting service where you can easily click to select mods and so on.

I figured I can host it on a more powerful cloud vserver for cheaper if I can spare the hosting tools.

Can I just copy all the game files to a new server and run it with the same command, I think Java Software works that way right? It wouldn’t care for libraries installed by the os, that correct? Both servers are Linux based, but the new one would be on ARM architecture - again, should be irrelevant thanks to Java right?

I’ll give it a try, just wanted to see if anyone has tips on what to look out for.

I figured if I get proper startup and shutdown scripts setup I could even spin down the instance when I know nobody will be playing for a while and save some money. It would cost about 50 cents per month to have a separate persistent storage where the scripts could save to / recover from…

Any thoughts would be appreciated! Cheers

  • puddy@feddit.deOP
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    1 year ago

    Thanks I get what you’re saying. I’m thinking more in line of “update hype has died down, everyone goes on vacation - we probably won’t play for a few weeks”. Either way I’ll be able to start it up from my smartphone at anytime so all it takes is a quick chat message to have me start it up :)