With a group of friends, we started a vanilla world. At the point we’re at now, we’ve launched 1000+ rockets, have hundreds of bots doing their work, train stops that activate and deactivate when necessary, full solar panel powered and artillery outposts that make sure no biter nest exists within the boundary of our pollution cloud.

Which brings us to the point that we feel we got everything out of this run that we can… And wonder what now? What do you think is the next step for a challenge that doesn’t make it so complicated that people stop having fun?

  • dogpound@lemmy.worldM
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    1 year ago

    Personally I have the most fun starting over whenever I reach a point in the game where I am asking myself that same question. Have you tried out any of the bigger mods like Space Exploration? I’ve heard SE is like a whole new game by itself.

      • VinnieFarsheds@lemmy.world
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        11 months ago

        A bit late to the party lol (I only just found this Factorio sub on lemmy). The alternative Factorio blog has a great comparison on 3 big and popular mods or mod packs -> link. Angel bobs, Space Exploration and Industrial Revolution. I do think SE is the best since it has the most variety and the amount of content is so massive. I’m in the middle of a game with a friend as well, expanded to some other planets but still feel we only scratched the surface.

        For it’s art design IR is my favorite, so I’m also in this with my personal factory.

  • Infinity@adding.space
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    1 year ago

    hello, I think you have 2 possible routes:

    • embrace the “factory must grow” and aim to increase your SPM until your hardware melts, or
    • start a new factory with mods, my personal suggestion is to go with a Space Exploration

    honestly the #2 is more fun IHMO :D

    • alnilam@lemmy.worldOP
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      1 year ago

      Thank you! The other commenter also mentioned Space Exploration, I’ll have to give it a try

  • 👁️👄👁️@lemm.ee
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    11 months ago

    Try mods that change up the gameplay and how you build stuff.

    Michael Hendricks does some really cool difficult challenge Factorio scenarios that you could steal ideas from.

    Also how the heck do you get friends to actually stay committed to co-op for that long? I can’t even finish a civ game with my friends lol.