MysticKetchup@lemmy.world to Spoilers@mtgzone.comEnglish · 1 year ago[LCI] Tarrian's Journal/ The Tomb of Aclazotzlemmy.worldimagemessage-square5fedilinkarrow-up18arrow-down11
arrow-up17arrow-down1image[LCI] Tarrian's Journal/ The Tomb of Aclazotzlemmy.worldMysticKetchup@lemmy.world to Spoilers@mtgzone.comEnglish · 1 year agomessage-square5fedilink
minus-squarecaseyweederman@lemmy.calinkfedilinkEnglisharrow-up1·1 year agoFinality counter, removed on upkeep, exiled when none remaining? Is there much counter manipulation this block? Don’t answer that. I really can’t afford to get back into Magic. :p
minus-squareSiegeRhino@mtgzone.comlinkfedilinkEnglisharrow-up3·1 year agoMono blue, red, and white are all cheaper then $100 decks. Not that I’m being a good influence
minus-squareMysticKetchup@lemmy.worldOPlinkfedilinkEnglisharrow-up2·1 year agoCards with finality counters are exiled if they would die instead of going to the graveyard Not much counter manipulation so far, and historically most of it has been adding counters instead of removing them. Probably a wise choice, keep increasing the amount of stuff they release each year
minus-squarecaseyweederman@lemmy.calinkfedilinkEnglisharrow-up2·1 year agoOoh, adding finality to opponents’ creatures would be a fun soft-removal/hard-choice mechanic.
Finality counter, removed on upkeep, exiled when none remaining?
Is there much counter manipulation this block?
Don’t answer that. I really can’t afford to get back into Magic. :p
Mono blue, red, and white are all cheaper then $100 decks. Not that I’m being a good influence
Cards with finality counters are exiled if they would die instead of going to the graveyard
Not much counter manipulation so far, and historically most of it has been adding counters instead of removing them.
Probably a wise choice, keep increasing the amount of stuff they release each year
Ooh, adding finality to opponents’ creatures would be a fun soft-removal/hard-choice mechanic.