I got this game to play with my wife and her family. The characters are adorable, the levels are full of charm, the music is outstanding, and the platforming is really tight.

However, the multiplayer is an exercise in frustration.

  1. The camera constantly jumps ahead at minimal prompts, forsaking anyone who isn’t adept enough to get every jump as perfectly as the best player, even if that player is the kind who is inclined to wait. The camera just makes whoever it follows into an ass to the other players.
  2. Online connection options aren’t intuitive. It cannot even be disabled in the middle of a level. You have to quit, run somewhere on the map, disable it there, go back and restart the level. Contrary to the intent, it takes you completely out of the game.
  3. There is no shared progression with online friends. If a step is particularly complicated and you leave your friend behind, you don’t really have a means to “carry” them through the level or get the items for them. If they get stuck and you want to progress together, you just have to wait in the over world until they struggle it out for themselves. Otherwise hope they understand you as you try to explain what buttons they need to press, when and where. I think my wife and I spent an hour in online co-op with her parents just waiting for them to finish a challenge that her father refused to give up on. We ended up not doing anything else that night and a bit disappointed in ourselves.

I just don’t know why they needed to go with this whole ghost thing. Just let 4 of us play in the same world, the same levels, and collect the same resources. Why is that so hard?

  • Eggyhead@kbin.socialOP
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    8 months ago

    Why stop at cars? Or even pedestrian areas? Get rid of busses, scooters, skateboards, trains, airplanes! They all put children at risk. Better to take things away from everyone else than just to actually do something to fight the offenders!

    • echo64@lemmy.world
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      8 months ago

      i can barely see the goalposts at this point my dude. but yes if children are being molested we should consider, how many children are worth being molested for this thing to continue.

      you’re not gonna change my mind on that, and you’re viewpoint seems to be that there is an acceptable amount of molested children so that you can send people drawings on a 3DS. cool, we very much disagree. my acceptable number is 0.

      it’s a shame you can’t disable inbox replies on lemmy yet, but I’m so tired of this conversation, you won’t change your mind, you aren’t enlightening mine. you’re just using massive hyperbole and coming off silly. I’m over it, so that’s all I’ll say. I’m not gonna respond again. have a good rest of your day. this conversation got neither of us anywhere.

      • Eggyhead@kbin.socialOP
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        8 months ago

        I’m coming off as silly because the whole premise is silly. I’m just exaggerating it to make my point. Simple moderation would have solved the problem like it does anywhere else, but instead Nintendo opted for the lazy route and just nuked the whole thing for everybody. I never cared about picto-chat either way, I just think that approach is beyond stupid.