(edit: vague spoilers for outer wilds + dlc!)

If I had a nickle for every time an exploration-based game partially inspired by the failure of skyward sword involved uncovering the ruins of an ancient civilization of goat-like creatures with three eyes, included time travel as both a major story and gameplay element, had a blue aesthetic for an advanced ancient civilization, and then had a follow-up with a new, previously unknown ancient civilization that has a green aesthetic, I’d have two nickles.

  • Pegatron@kbin.social
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    1 year ago

    Ive seen so many posts by people who trashed the game after not even getting to the start of the time loop, calling it a bad walking sim with nothing to do.

    Modern games have programmed people to be incurious and intellectually lazy