Hey, guys. I was on medical leave for three months last year and spent a good portion of that time modding the absolute hell out of my game. I made several merged mods via zMerge, have a plug-in called zPatch.esp which I can’t recall the purpose of, an inactive (unchecked) Bashed Patch, and an active Smashed Patch.

The game would have been good to launch and go as it was, but I have better hardware now and installed Nature of the Wild Lands, subsequently deleting Happy Trees, Aspens Ablaze and Enhanced Vanilla Trees from my former mod list. In addition, I installed four of JK’s Outskirts mods (Markarth, Riften, Solitude, Windhelm) that had released since I last played.

To keep my plug-ins under 250, I trimmed the fat by removing KS Dragon Overhaul, as well as Civil War Refugees Redux due to clipping incompatibilities with the JK’s Outskirts mods.

So to make certain everything still plays together nicely, I believe I need to remake the Bashed Patch (leveled lists only), then include it in a Smashed Patch, and leave only that Smashed Patch active near the bottom of my load order? Is this the correct order?

And if so, any idea what I may have made that zPatch.esl for? I had following Sinitar’s guide for a good portion of the mods before moving on to the endless acquisition of others, but primarily referred to GamerPoets videos for the more complicated things like merging, bashing, smashing and DynDOLOD.

Any help sparking my memory here would be greatly appreciated. I’ve already properly ran TexGen and DynDOLOD, and checked my merged mods to rebuild and relink scripts, so that much is sorted out.

Thanks!

  • Xideta@ani.social
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    1 year ago

    zEdit had some patches of it’s own, that were quite popular and widely recommended back in the day. There’s a rather incomplete list of patches the patch may include here. If you only used it for merging, the plugins merged should be in the categories still, or in the .esl’s mod description.

    As for the ordering it’s all somewhat complicated imo, and also somewhat contentious depending on where you look online. Last I modded Skyrim, I followed the Open World Loot guide, which I found quite useful.

    I will also plug a script I put on nexus that generates bashed tags for all plugins you select in xEdit, as some mod authors forget that Bash Tags are a thing :p