seasonone@opidea.xyz to Technology@beehaw.org · 1 year ago‘No way out’: how video games use tricks from gambling to attract big spenderswww.theguardian.comexternal-linkmessage-square22fedilinkarrow-up1146arrow-down10cross-posted to: abusivemonetization@sopuli.xyztechnology@lemmy.mltechnology@lemmy.worldgames@sh.itjust.workstil@lemmy.worldhackernews@lemmy.smeargle.fanstechnews@radiation.partyhackernews@derp.foo
arrow-up1146arrow-down1external-link‘No way out’: how video games use tricks from gambling to attract big spenderswww.theguardian.comseasonone@opidea.xyz to Technology@beehaw.org · 1 year agomessage-square22fedilinkcross-posted to: abusivemonetization@sopuli.xyztechnology@lemmy.mltechnology@lemmy.worldgames@sh.itjust.workstil@lemmy.worldhackernews@lemmy.smeargle.fanstechnews@radiation.partyhackernews@derp.foo
minus-squaredavehtaylor@beehaw.orglinkfedilinkarrow-up5·1 year agoAdvancing a game means merging and creating new items. You start with merging two items. Then two of those items can be into another one. Then that can be merged into another , and so on. It’s an exponential system
minus-squareEvergreen5970@beehaw.orglinkfedilinkarrow-up5·1 year agoThat was the only thing I could think of for “exponential” and I’m not sure how this is exploitative.
Advancing a game means merging and creating new items. You start with merging two items. Then two of those items can be into another one. Then that can be merged into another , and so on. It’s an exponential system
That was the only thing I could think of for “exponential” and I’m not sure how this is exploitative.