If D&D’s CR is notorious for being bad and having nothing but perfectly balanced encounters is long term boring, why not just stick to CR religiously and let the two problems cancel each other out?
If D&D’s CR is notorious for being bad and having nothing but perfectly balanced encounters is long term boring, why not just stick to CR religiously and let the two problems cancel each other out?
Totally agree. Balanced combat is fun so is swingy and unpredictable. The problem with D&D 5e is it bills itself as the former but then coldcocks you and does a heel turn revealing it’s the latter.