cis guy (he/him) 30s 🇧🇷

  • 322 Posts
  • 89 Comments
Joined 11 months ago
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Cake day: July 30th, 2023

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  • I just don’t see how this is a real issue and not something that can be solved with blocking users, hiding posts and moving on. That’s really bottom of the barrel as far as internet hate goes.

    If this were somehow about being unsatisfied with the game or the company, I’d say “play something else”, there’s always other games but…its not even that? I don’t know, it just really seems like an extremely easy issue to solve - even if I wouldn’t call it an issue to begin with.


  • As a D&D hater, I don’t think this is a problem of the game, or even of the forums. Your partner doesn’t seem like the kind of person that can handle someone disliking something they like, and considering everything that has been happening in the past few years - or really, ever - with Wizards of the Coast and D&D, there’s no place where you won’t find people - rightfully - criticizing it.

    If he truly loves it, just find people with similar taste and play with it them, taking opinions from random online folks so seriously to the point of considering dropping his hobby is a terribly harmful outlook, and not just centered on tabletop gaming.



















  • So game companies have several ways to increase the ROI for their products: decrease costs, increase price, or increase audience size. As it is hard for single-player titles to signficiantly icnrease the number of players, Novak believes that publishers will continue to charge more for their games. The new $70 base price already seems too much for many customers, so companies try to come up with tricky monetization methods, including various deluxe editions priced at $100 or even higher.

    Absolute imbeciles. We’re living in an era where customers have less and less purchasing power, where people can - and should - make more precise decisions when buying products, with wide availability of other options that aren’t AAAA titles, so what are execs thinking of? Charge more, obviously.

    It is unrealistic to invest 150 millions in a game and expect a profit because you’re disconnected from your customer base. And you have the bare minimum of self awareness to consider that investing less and expecting less growth is an option, but choose instead to ignore it and push ahead with infinite growth. The development schedule of your average AAAA title is already almost as long as a console generation, there’s nothing that can be done if suits are staring at this wall and choosing to bash their head against it, rather than try alternative options.






  • A fightstick is the ideal for anyone wanting to invest in the genre, as it provides both precise control and a wide array of movements that neither d-pad or analog can reach.

    It was a joke-y cursed option because d-pad are not only wildly uncomfortable but also quite inefficient when it comes to the high speed sequences


  • As with most, depends on the game. 2D I generally prefer D-pad, even if the game has 8 directions. For 3D, there’s really no choice.

    My cursed option: I like playing fighting games with the d-pad.

    Also a stray opinion: I hate games that mix the two on moment to moment gameplay. Using D-pad for pause menus while moving with the Analog, fine. Using d-pad to use items during live gameplay, like in soulslikes? Terrible.



  • Brazilian. D&D is naturally at the top, as I expect in most places (thought WotC has been fumbling and won’t publish translated material any more, so I wonder for how long). I don’t know how popular P2e is, if its at all.

    Following that, there’s 3D&T/Tormenta/T20 which is a local fantasy game, and Ordem Paranormal which is a hack/mod/spin-off(I can never get which means which) based off CoC.

    There’s also Old Dragon 2/OD2/New Old Dragon which is a national (surprisingly, given the name) OSR fantasy game inspired by AD&D

    I actually haven’t played any of these, I’ve been a PbtA guy for a while, although at the moment I’m extremely Lancer pilled




  • You’re already getting Rhino, which I consider to be the closest to a “must have” a new player should aim for, as far as survivability go. In regards to other frames and weapons go, if you have the time to grind one whenever a new Assassination unlocks, go for it. Don’t need to be all at once, sometimes the RNG is cruel, but make a note of any that you skip. You’ll probably want to avoid the really annoying grinds, like Trinity, Equinox or Protea; thankfully they all have Prime versions now, but even that will be a matter of time.

    You may also do some Nightmare missions, or crack Relics (if you’re earning them, of course), weekly Ayatan or Clem, etc.

    For Syndicates, try to not overdo yourself, they can feel a little too much. From the basic ones, pick one of the sides (there’s three on the left and three on the right) which will all synergize with each other, and just do basic missions while having a Pledge. For all the bounty-related groups, pick one or two and do a few missions when you’re able. If that’s too much for a single day, just pick one and go at your own pace.

    As you climb through MR, check the Market for new blueprints unlocks. At MR6 you should have access to the Kohm, the Hek and the Atomos, which are all fairly great new player weapons. If you’re in a clan, check out for the Ignis Wraith as well.

    And when you find a couple of weapons that feel comfortable, try to level up the ones that aren’t so good to earn a little MR along the way. Put either your favorite primary or secondary, and then equip level 0 weapons on the other spaces and get some affinity. You don’t need to always do this, but its important to not let the MR linger too long.

    In general, Warframe is a game that’s best enjoyed at your own pace. There are very few timed events, and even fewer that are rare (Plague Star and the seasonal ones come to mind), so you rarely feel like you’re missing out on something.