lol man is just a game. Let me have fun exploring hidden rooms. No one is committing a crime by modifying their own game save.
lol man is just a game. Let me have fun exploring hidden rooms. No one is committing a crime by modifying their own game save.
Source?
If you have the resources, host your own to help and spread the load across public instances.
+1. I do this
~340GB, more than a million small files (~10KB or less each one). It took like one week to move because the files were stored in a hard drive and it was struggling to read that many files.
I don’t remember the name but there is one alternative that is made on Python and you can write the rules on Python.
I don’t know if it works on Wayland tho.
True
Ruby? I’m in. (Although I use Crystal but the syntax is similar)
Are you using a NTFS drive to store the games?
idk I use my own Peertube instance to upload shit. But you will never get a decent alternative to Youtube. Storage and Transcoding are VERY EXPENSIVE
Yes, forgejo. My hands are cold :s
I have been using TTV LOL PRO v1 with my own Russia proxy (I pay for it). You can use my proxy if you want: https://twitch.nadeko.net and I THINK you will get a few ads using the proxy on the webpage (https://github.com/younesaassila/ttv-lol-pro/discussions/37#discussioncomment-7668146) . I use Streamlink+MPV to watch twitch streams and I don’t get any ads
Classic microsoft. Use other git instances please. If you want actions you can use any public Forejo instance.
ncdu /
Always prepare for a disaster. https://git.nadeko.net/Ryujinx_Mirror