I still don’t understand crypto, but Throne appears to have worked fine. I look forward to an option with reoccurring automatic payments.
I still don’t understand crypto, but Throne appears to have worked fine. I look forward to an option with reoccurring automatic payments.
Theme: Elemental (Earth, Wind, Water, Fire, Etc.)
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You know, I’m not realizing that I’m using “Inpaint sketch” to color over the clothes, but there is actually just a tab labeled “sketch” which is what I am actually doing. I guess every tool is a hammer.
I think of inpainting as a selection tool, you select the area you want to make adjustments to. That would make the sketch tool a way of suggesting what something should look like. I suppose the inpaint sketch tool would just combine the two, which I have been doing manually. Still so much to learn!
Here is a screenshot of the interface with the different tools at the top and the option to move the image between them at the bottom. The brush size and color select are in the top-right of the picture area.
WHEW! This took me way longer to make than I had planned, but here is a breakdown of what I did with visuals of the in-progress images.
First, I started with this prompt:
gothic architecture, dark interior, orange and brown clothing, leather straps, goggles over eyes, steampunk Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 2090741048, Size: 512x512, Model hash: d85fe79733, Model: pureRealisticPornPRP_v10, Version: v1.4.0
Which gave some weird results on the goggles. I ended up removing that and contining.
othic architecture, dark interior, orange and brown clothing, leather straps, steampunk Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 4160286062, Size: 512x512, Model hash: d85fe79733, Model: pureRealisticPornPRP_v10, Version: v1.4.0
But that was too zoomed out and gave me horror movie vibes. So I added “Busty” which zoomed the perspective in quite a bit.
gothic architecture, dark interior, busty, orange and brown clothing, leather straps, steampunk Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 3984055655, Size: 512x512, Model hash: d85fe79733, Model: pureRealisticPornPRP_v10, Version: v1.4.0
I liked what was showing up now, but had to try a few outputs to find the one I liked the most.
The next step was the improve the facial expression. The first face was a little too young looking and I wanted something more sultry, powerful, and interesting. I just slapped “beautiful face” on the front with the hopes that it would work, selecting just the face with inpaint.
beautiful face, gothic architecture, dark interior, busty, orange and brown clothing, leather straps, steampunk Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 3971760054, Size: 512x512, Model hash: ed989d673d, Model: dreamshaper_7, Denoising strength: 0.61, Mask blur: 4, Version: v1.4.0
The next challenge was the hands. The hand on the right (her left) was fixed the first time through, but the left hand (her right) was a bitch. I went through SO many just to get something remotely acceptable. In the end, I just replaced the entire prompt with “hand on railing” to fix it. It added a weird wooden bump to the railing, but I was frustrated enough to be happy with that; although the titty hands were funny.
hand on railing Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 2838562780, Size: 512x512, Model hash: ed989d673d, Model: dreamshaper_7, Denoising strength: 0.35, Mask blur: 4, Version: v1.4.0
The last round was based on using inpaint sketch to add skin color over the clothes. I found it didn’t have to be very precise, but a little extra work of adding some shadow and highlights helped define positioning. If I were better at art it would probably make a better result. I also forgot to adjust the prompt to remove mention of clothing before running it through inpaint again with the now covered (exposed?) body.
naked, beautiful face, gothic architecture, dark interior, busty, orange and brown clothing, leather straps, steampunk Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 108340193, Size: 512x512, Model hash: ed989d673d, Model: dreamshaper_7, Denoising strength: 0.75, Mask blur: 4, Version: v1.4.0
Finally I remove those mentions of clothing and ran it through a few more times. I had to keep selecting spots to fix and even add more color in the inpaint sketch tool to fix the hip. I’m still not happy with the bits of straps on the stockings, and I could probably have fixed that by just turning down the inpaint mask blue setting, but I didn’t figured that out until later.
naked, beautiful face, gothic architecture, dark interior, busty Steps: 20, Sampler: Euler a, CFG scale: 7, Seed: 4085514479, Size: 512x512, Model hash: ed989d673d, Model: dreamshaper_7, Denoising strength: 0.75, Mask blur: 4, Version: v1.4.0
Hope this helps in future projects!
That last one was a real challenge to do and I needed to get to sleep so I rushed it. The lighting is wrong and it almost hits the uncanny. That shoulder with the overlapping hand took WAY to long to make believable and I am still not happy with it.
I will need to try starting nude and adding clothes, but my concern is then I have to imagine what the clothes look like. I can slap vaguely skin color over the clothes, but I’m not sure if I could draw clothes on. It will be fun to try it out though!
A very interesting LoRa, and certainly far less effort than my method, but I am unsure of how I would want to use that. I’ll need to think on it more, but do you have suggestions?
Looks like a rival approaches while a caked up satyr watches on.
I find content I can engage with to be the most interesting. For a long time games were a good way to not just see interesting things but actually affect how events transpire. You go from an observer to a participant. I also could enjoy tinkering with games to add my own twist; ren’py visual novels were very easy to change.
AI chat is also fun, particularly if you’re running GPT4All on your local computer instead of letting who knows which companies read your conversation. I enjoy writing the story, but whenever I can’t think of what happens next I let the AI add something. Usually I either go with it or I’ll have a better idea that I can use instead. Writing a slow burn situation is particularly fun as the eventual payoff is that much more rewarding.
The last thing I’ve been doing lately is to find the studio, artist, or content creator that creates things you like and follow their work. While the release schedule is never as fast as I would like, it’s awesome when you see a new release and get excited. I also like to toss them some money to support their work, and I feel that helps strengthen the community.