That’s why I never use AI pilots. I put my folks on guns when I’m not farming XP plus one engineer and pilot myself. Well piloting is the most fun part to me too.
Call me Ryla.
28/F/Polish
Socially awkward and ND, but open to talking. Discord: rylatar
I like playing games, cute stuff, colorful stuff, nature stuff, fantasy stuff, art.
Warframe: Rylatar on PC, LR3
Also Rylatar on pawb.social
Char/avatar art: https://twitter.com/RivenHarlow
That’s why I never use AI pilots. I put my folks on guns when I’m not farming XP plus one engineer and pilot myself. Well piloting is the most fun part to me too.
I do a monitoring job and outside of training newbies being in the office (thankfully only a few times per month we have to go to the office) feels just so pointless. Sure, the extra hardware does help but we don’t have things happening that much too often and our tools actually work better on the VPN.
Add to that the fact our shifts are 12h (day and night shift) in exchange for working less days in a week - when someone lives further from the office it’s a full day, exhausting ordeal. Getting up at 5.30 am, returning home 10pm kind of thing.
I’m a big Railjack fan. I also really enjoy Duviri, it quite reinvigorated my desire to play when it came out. Especially the Circuit.
That’s the case with all abilities that can drain your health. Used to be the case with self damage too. Pretty much intended design.
If you ask me, “best frame” is nothing if you don’t like playing it in the first place. Do you like tanks? Casters/ability damage frames? Weapon platform frames? There’s also many variables introduced via Helminth. And the best frame won’t do shit if you don’t mod it right and don’t play it right the higher you go - higher levels increase reliance on shield gating, staying mobile and things that let you straight up ignore damage.
Here’s some things I do like a lot to go for myself though but I can take most frames currently and get them going for a long time in SP:
-Mag - very easy shield gating, elevates projectile weapons to great heights
-Zephyr - can ignore most damage, has incredible crowd control coupled with damage amplification
-Xaku - yoink gun be skelly, full defense strip and scaling damage
-Nezha - can tank for a very long time and isn’t hard to make into someone who can tank and also shield gate
-Yareli - slightly more gimmicky water Nezha
-Ivara - when I want to snipe heads, camp a spot or roll around
-Gyre - what if World on Fire but electric and you can use Pillage to make it never fall off and survive too
-Grendel - UWU. Can shield gate, can tank, can strip armor.
-Citrine - well I’m a big status stan and she got this plenty
-Baruuk - punch, tank, with Pillage can go 5ever
Revenant is immortal, can be built for literally deleting health bars or for being an immortal platform for weaponry. Gauss, a zoomies full package boi. Gloom Banshee keeping enemies crowd controlled, coupled with armor strip and incredible damage potential. Garuda with endless slashes. Ash with his Disruption popularity.
And then there’s Octavia which I can’t play for long before I get bored off my ass but she’s able to go ad infinitum especially if you give her an armor strip.
It’s already available in those as long as the correct spirals are in place (fear, sorrow and anger). You can do it as side objective and I suppose it might get selected as a story objective.
It’s same as the weapon it’s put on - Incarnon is basically an alternative fire mode.
Child of Light, Hades, Bastion, Icewind Dale, Dragon Age (any of them really), Heroes of Might and Magic 3-5, Dead Cells, Endless Legend, Pillars of Eternity, Pokemon Violet. Also Warframe, especially from The Second Dream and further period.
I got quite a lot yesterday, including a string of 3 in less than 15 minutes. I wonder how it’s gonna look once I decide to lurk again.
Little correction on gear: keys should be active I believe and pizzas are placed on a cooldown but no specters or ciphers allowed.