Definitely.
Funny how humble started, well, humble, as a small group of indie developers offering DRM-free games as pay-what-you-want to get visibility, at a time when that kind of bundles was a new idea.
Then they grew to selling DRM keys to AAA games like any other store, and now geographically limited book deals.
This bundle is only available in North America, for information.
I was a bit upset about it showing “not available in your area” (France) despite the bundle being advertised for everyone subscribed to the Humble newsletter. I saw other people from Australia, etc saying so too.
I contacted support about it, they said sorry but yes, confirmed it was exclusive to NA.
Not sure why “region-locked” e-books are a thing, and quite annoyed at officially receiving ads for offers I can’t get.
Those aren’t really FOMO in my opinion, more like being curious about what the praise was about. It’s trying new stuff, and rather healthy I’d say, even if you realize some of those really weren’t for you in the end. Yeah, I had quite a few of those too.
To me, FOMO would be anxiety about stuff that you really can miss “forever” and regret afterwhile.
In games, it’s weaponized with artificially limited stuff because whoever is pulling the string wants you to fear a missed opportunity and make an impulse decision.
It’s stuff like preorder “bonuses” you will never have another chance to get otherwise, time-limited content, battlepasses, daily rewards etc.
One of the most pathetic recent example I can think of being Nintendo making the translation of a 1990 Famicom game available only for a couple months. “Quick, buy Fire Emblem now, before it disappears forever!!!”
😁 Sorry not sorry!
Nah, I wouldn’t even wish it gone, really. I just couldn’t care even a bit about anything they had to show that day.
BG&E was that charming single-player adventure game, with quirky and lovable characters and a tiny handcrafted universe. And with a non-ending that begged for a direct sequel.
What they showed in that E3 preview was yet another freaking Ubisoft open-world. It was supposed to be planet-level huge, because of course it was powered by boring procedural bullshit. It was always online, multi-player oriented, and “if you really want it, you could play it alone, but why would you?”
Oh, and it was a prequel with different characters, because fuck your closure I guess.
That was me, too.
And then, 6 years ago when they showed it at E3 : “Wait, what?.. Uh, I’m good Ubisoft, I don’t need whatever this is anymore.”
And then of course it disappeared again anyway.
You got me briefly wondering what Three-Body Problem’s search function meant.
What is it with Spielberg finishing Kubrick’s stuff? No disrespect to either, but it’s not like their works are very similar.
J’ai pas l’impression que thunder gére le choix de la langue, donc je suis allé voir mes paramètres directement sur l’interface de l’instance.
Rien n’apparaissait sélectionné, c’est bizarre. J’ai mis undefined, English et français, au cas où…
J’ai testé sur le sujet “comment allez-vous?” du forum libre. Je vois le sujet (qui est marqué français il me semble) mais aucun commentaire. Mais je crois que c’est juste parce que je suis le premier inscrit de mon instance sur forum libre, donc tous les commentaires plus vieux n’y sont pas.
Un peu compliqué tout ça 😁
Those cars cause a lot of shit apparently. Worst of all they are a liability around emergency vehicles. If this is a way of protesting that, I get it.
Long ago I watched the anime based on Tales of Eternia (the Namco “Tales of” game that was also called Tales of Destiny 2 in the US for no good reason, it’s not a sequel).
The anime is awkwardly shoehorned in a very specific and inconsequential part of the game (like, one that would last about 2 minutes). Nothing meaningful really happens in the series. Because of the way it’s framed, I also estimate its entertainment value for someone who didn’t play the game at basically zero.
Oh yeah, there’s a freaking swimming contest out of nowhere at one point. Women only of course. I’m sure it had nothing to do with having female characters in swimsuits for a while.
That certainly was one of the anime series of all time.
It’d look better. Even with the struts out.
10 micron tolerance is rather impressive for a mashed potato sculpture.
I’m sure he did pretend it was, though.
J’ai un énorme doute sur la liste de bienfaits “scientifiquement prouvés” du monsieur. Déjà, gros red flag, j’ai un peu de mal à croire que bouffer de l’insuline serve à quoi que ce soit contre le diabète, sinon je vois pas pourquoi on s’emmerde à l’injecter.
Probably any less flattering pic of him (so all of them).
Skills and spells that outright don’t work and unreadable maps from hell ?
Just joking, I know how impressive Daggerfall was, but wow did it feature some of the trademark Bethesda jank already.
Even if a game is protected against piracy on its PC version, the version released on Nintendo Switch can be emulated from day one and played on PC, therefore bypassing the strong protections offered on the PC version,”
Are there that many multi-platform games that have denuvo and a switch version too?
I’d think most games “big enough” for denuvo wouldn’t have a switch port anyway.
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I don’t think anybody seriously used twitter as storage.
Rather the point is that, similarly to every time a blogging platform or another online service with user content shuts down, a bit of internet history disappears with it. Links are broken, traces of opinions or bits of knowledge from another time are not available anymore…
It’s not the end of the world, and at that point I wouldn’t really care if twitter disappeared completely overnight, but still, some stuff will be lost.
Not sure I understand. Does it only count the first creature you scan on a planet? Or the first creature you scan at all?
I guess in both cases I’ll wait for a fix, even if you get one chance per planet I don’t like these odds.