I don’t know about you, but lighting greatly impacts how the surface quality of my prints look. Hard/direct light at a steep vertical angle makes the faces look pretty rough, but more diffuse light coming from the side makes the parts look great.
It’s normal, but I think it’s more visible the thicker your layers are. I’ve also seen a respected 3d printing content creator use this effect to make his sponsored brand (Creality) look like it has higher print quality than the competitor… If you’re printing with ASA, perhaps you could use some light acetone smoothing if you want a more even surface?











I was basically wondering if position and acceleration were considered different degrees of freedom, but I had it a bit mixed up. I’ve seen cheap 6 DoF boards with accelerometers plus something else to measure rotation IIRC, but these don’t have absolute position and I was thinking if you add that maybe it would increase the degrees of freedom