

The 3ms figure is nonsense anyway. 2ms of that is just bad scheduling/presentation config that disappeared when using dxvk-low-latency. Use native wayland or Gamescope+WSI and you’re within 1ms of X11 generally.


The 3ms figure is nonsense anyway. 2ms of that is just bad scheduling/presentation config that disappeared when using dxvk-low-latency. Use native wayland or Gamescope+WSI and you’re within 1ms of X11 generally.
It’s dithered and possibly smoothed and upscaled, not necessarily AI


It would be trivial to add online only drm with a killswitch to physical media. If that’s the problem, discs aren’t the solution. What we actually need is legal protection for consumers.


Nothing, bias from the .NET Framework days probably


Yeah, I’m using them as an example of an underwhelming product that nevertheless has a market at its price, which millions of people regularly purchase knowing how shit it is because the price is tolerable for a guilty pleasure.
Measuring the time in percentages here doesn’t make sense. A 1 hour difference on a 3 hour game can easily be chalked up to variance (even the estimate of 3-4 hours has a 1 hour range) but 10 hours off a 30 hour game is enormous. If we also made it $50 instead of $5 and argued for time per dollar as a value metric, sure, those would be equally misleading, but time per dollar is less important as the total cost decreases. Nobody would say a 2 cent movie ticket is half as worthwhile as a 1 cent ticket. They’re both approximately as valuable as the experience itself because the cost is negligible.


It’s $5 full price and advertised as typically 3-4 hours long. A big mac is over $6.
That is true. Naturals are explicitly constructible by definition anyway, but Russell’s paradox applies to the concept of “interesting numbers” and is why they can’t be well-defined. https://en.wikipedia.org/wiki/Interesting_number_paradox


Completions, plugins, and themes built in. It’s fine. I still use bash for scripting but fish for interactive terminals is nice with little effort.


update your system
delete your game’s wineprefix, it’ll regenerate and may fix issues from changing versions
lutris is not likely the issue unless you’re using its runtime and something is clashing with it. With proton-cachyos-slr, you should have lutris runtime disabled and prefer system libraries enabled. See here: https://wiki.cachyos.org/configuration/gaming/
wild guess, but new versions of proton-cachyos use ntsync by default which requires a kernel module that may not exist in your older system. I’m not sure if it falls back to fsync in this case, but that could cause issues. System update fixes this.
if you’re on wayland and using PROTON_USE_WAYLAND, the change to proton 11 may have broken some games. These typically would be crashes / white screens rather than lag. In this case you can disable PROTON_USE_WAYLAND or use the older proton 10 based version of proton
It would be really embarrassing if the whole statue changed colors after it was installed
Using aur helpers is fine if they make it easy to read the pkgbuild, which paru does. It’s too annoying to check for PKGBUILD and upstream/vcs updates for each package individually.
Ideally the aur helper would point out when 1) a package changed maintainers since your last install, 2) a package’s PKGBUILD itself changed (not just the upstream/vcs source), 3) the PKGBUILD is less than 24h old or so. And for #2, it should also show you the changes similar to what you see on the AUR site’s “view changes” page. I’m not aware of any aur helper that does these things, but hopefully recent events prompt a change.


I prefer a WebUI configuration app for mice, controllers, and other devices with firmware-level settings to installed crapware that only runs on Windows (and poorly). I use Ungoogled Chromium exclusively for the HID webapps. It’s a neat part of the “web app framework” side of the modern browser that is almost totally irrelevant to the “browser” side.


Maybe worth pointing out the end of 22 Jump Street has fake trailers for 23, 24, 25, and a dozen other Jump Streets. The AI explanation is nonsense


It’s enjoyable but short and shallow for the price tag. It’s about 15 hours long. If you’re paying full price for a game, I would not recommend it just on that basis, but it is a fun and cinematic 15 hours.


Both exist. The hypervisor bypass was first naturally.
Food can be hard to photograph. I’ve taken some really bad photos of really good looking food.
Do harder content and it suddenly becomes a real job. Keys are mostly vibing up to +21s right now and then suddenly you have to keep track of everyone’s defensives and externals and tell them how to use them while also rotating your cds perfectly
Any software born after 2025 should be assumed LLM nonsense until proven otherwise. The days of “there’s a working proof of concept so someone must actually have put some thought and effort into it” are gone.