Creating DnD/TTRPG maps and art using Midjourney. See everything on Patreon.com/MaunaMaps

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Joined 1 year ago
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Cake day: September 8th, 2023

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  • They’re made with Midjourney. I start by brainstorming concepts for maps. The prompt process takes a while, and depending on what I’m trying to accomplish can take many iterations to get a good base result. Once I like the general style, perspectively, and layout of a result, I’ll use the “vary region” feature to clean up mistakes, and/or add features to the map. Then I do some cleanup in gimp to fix more mistakes, and upscale resolution using Topaz Photo AI.








  • They work best for VTT and random encounters throughout the world, as opposed to boss fights where you want to be more careful with mechanics. For this one, 24x24 works pretty nicely. It varies from map to map. I do want to get better at provided pre-gridded versions at the correct grid scale and am working on printable PDFs as well. Though as noted, VTT works best when it isn’t perfectly top-down and grid-aligned.

    To me map style is a spectrum. On one side is essentially no graphics–grid paper maps, and fully focused on the mechanics. On the other is almost full 3d and even animated, and sometimes the mechanics side suffers a bit for style points.