Is this a feature or just another bug on the canvas?
Also right now it just keeps on trying to load the canvas while it all stays white. “Not cached” it says, but it just waits right there…
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Servers overloaded atm, will be a bit to have things fixed
That’s unfortunate. But thank you for telling me!
I know this is like… 12 hours ago
but since then i’ve done a massive rewrite of how the canvas caches pixels and it’s much faster now :)
pixel overstacking should also be fixed