Tervell [he/him]@hexbear.net to games@hexbear.netEnglish · 22 days agoBaldur's Gate 1 areas stitched together into a single maphexbear.netimagemessage-square11fedilinkarrow-up154arrow-down11
arrow-up153arrow-down1imageBaldur's Gate 1 areas stitched together into a single maphexbear.netTervell [he/him]@hexbear.net to games@hexbear.netEnglish · 22 days agomessage-square11fedilink
minus-squareAssortedBiscuits [they/them]@hexbear.netlinkfedilinkEnglisharrow-up4·21 days agoTo me, it’s the triple whammy of BG2 feeling more like a theme park than a world, BG2 being more railroady (ie being stuck in the Underdark), and me preferring Sarevok as a hammy villain than Irenicus.
minus-squarehuf [he/him]@hexbear.netlinkfedilinkEnglisharrow-up3·21 days agoit’s a city + some countryside sidequests. bg1 starts you in the boonies and you gradually work your way up to The City. it just works better.
To me, it’s the triple whammy of BG2 feeling more like a theme park than a world, BG2 being more railroady (ie being stuck in the Underdark), and me preferring Sarevok as a hammy villain than Irenicus.
it’s a city + some countryside sidequests. bg1 starts you in the boonies and you gradually work your way up to The City. it just works better.