• towerful@programming.dev
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    8 hours ago

    Worth reading the article, but for the TL:drs and comment readers:

    • A patent attorney has narrowed down the list of potential candidates that could be central to Nintendo’s lawsuit against Palworld developer Pocketpair to 28 patents.
    • Out of those, one particular intellectual property describing creature-capture mechanics was labeled as a “killer patent” that would be difficult not to infringe when making a game with monster-taming elements.
    • The said property is part of a recently approved patent family consisting of three more patents, all of which were approved mere weeks before Nintendo and The Pokemon Company sued Pocketpair.
  • KoboldCoterie@pawb.social
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    13 hours ago

    This patent was first submitted in late July 2024 and granted the following month, after Nintendo and The Pokemon Company asked for an accelerated review process.

    What the fuck - so, they’re claiming infringement on a work that was released before they ever submitted their patent? How is that allowed? Are you telling me a company can wait until another company releases a similar product, then apply for a patent for something they used, then claim infringement? I knew patents were fucked, but I didn’t realize they were that fucked.

  • recursive_recursion [they/them]@programming.dev
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    13 hours ago

    Nintendo’s stagnated and has become a patent troll

    as someone that used to be a fan I’m sad as it’s hard to be hyped for any of their games when they’re widely known for pulling these kinds of scummy tactics time and time again

    indies be dammed, it’s too much of a risk to make Nintendo-inspired games let alone direct fan-games

        • Anivia@feddit.org
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          23 minutes ago

          Japan is also one of the few countries where you aren’t assumed to be innocent until proven guilty. If you get arrested for a crime you have tl prove your innocence, which is why Japan has a conviction rate of over 99%