EfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agoMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comexternal-linkmessage-square109fedilinkarrow-up1170arrow-down10
arrow-up1170arrow-down1external-linkMicrosoft says the 2-3 year development cycles of big-budget games are overwww.axios.comEfreetSK@lemmy.world to Gaming@beehaw.orgEnglish · 1 year agomessage-square109fedilink
minus-squaremaynarkhlinkfedilinkEnglisharrow-up2·1 year agoI mean if it got to 9 years between games, that eould be a big improvement for TES. Skyrim came out in 2011.
minus-squareZebov@lemmy.worldlinkfedilinkEnglisharrow-up4·1 year agoExactly. What’s going to happen? 30 yr dev cycles?
minus-squaremaynarkhlinkfedilinkEnglisharrow-up1·1 year agoThe death of one-off mainstream game releases and live services made out of everything. Hope I’m not right.
I mean if it got to 9 years between games, that eould be a big improvement for TES. Skyrim came out in 2011.
Exactly. What’s going to happen? 30 yr dev cycles?
The death of one-off mainstream game releases and live services made out of everything. Hope I’m not right.